Oct 2007
Accumulating the slow parts
2007-10Oct-06
As a developer you need a fast machine and fast access to keep the duration of the typical edit-compile-run cycle at a minumum. Slow machines have direct impact on development times. Having a fast machine has a major drawback though: You don't get a feeling what your application feels like to a real user that doesn't work with local data on a fast machine.
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